Are Tangibles More Fun-Xie

This note last modified September 1, 2024

#notesFromPaper Year : Tags : #hciFinalProject Authors: Xie Antle Motamedi

interface comparison of jigsaw puzzles in physical, tangible, and graphical space

tangible interfaces help kids learn I guess, but damn are they hard to implement in the classroom

SDT [26]

uses the intrinsic motivation inventory

studies using children as participants might actually be better if you measure laughter and yawns, rather than answers to questions

between subjects study with three interface styles and puzzle themes

IMPORTANT The tangible interface was literally just the traditional interface with #gamification elements atop, such as sounds and colors when pieces were connected.

used the IMI and smileyometer

participants collaborated somewhat, with a lot of being absorbed in their activity, often by splitting work, especially when participants had an age difference. Easier to collaborate with PUI and TUI (physical and tangible) since there’s enough space to move around

children had trouble with the mouse

children were more engaged by TUI and PUI

!Are Tangibles More Fun-Xie.pdf