Distance And Relevance In Designing Games For Reflection-Iacovides

This note last modified March 4, 2024

#notesFromPaper Year : Tags : externalization with game avatars Authors: Iacovides Cutting Beeston Cecchinato Mekler Cairns

Kaufman and Flanagan for reactance

Background mentions the Embedded Design Model, might be interesting to look into.

Summary: They argue that a relevant context is important, but so is a separated player avatar, that way players can have some distance in which to reflect.

Ooh there’s evidence of transformational reflection.