Distance And Relevance In Designing Games For Reflection-Iacovides
#notesFromPaper
Year : Tags : externalization with game avatars Authors: Iacovides Cutting Beeston Cecchinato Mekler Cairns
Kaufman and Flanagan for reactance
Background mentions the Embedded Design Model, might be interesting to look into.
Summary: They argue that a relevant context is important, but so is a separated player avatar, that way players can have some distance in which to reflect.
Ooh there’s evidence of transformational reflection.