Game_Controller_Moter_Impaired_Players-Pereira

This note last modified September 1, 2024

#notesFromPaper Authors: Pereira Year : Tags : motor behavior disabilities interfaces

upper body impairments make it impossible to use standard controllers.

Past work: screen readers and gaze capture devices for mice. Lots of past work has been about productivity, but what about games? Something like a head wand would cause fatigue

directional controls are handled with head movements. short syllable voice recognition is used for other commands.