Mayer's Multimedia Design Principles
sort of a gestalt, but for learning
- Multimedia
- Pictures + Words, rather than just words (dual channel theory)
- Spatial
- put things near each other
- Temporal
- put things near each other
- coherence
- remove extraneous things
- modality
- animation and narration rather than animation and text
- redundancy
- animation and narration rather than animation, text, and narration (hilarious how the bullet on redundancy feels redundant)
- individuality
- instructional design makes more of an impact on high knowledge learners (does this mean smart learners, or learners with a lot of background…)
- signaling
- underlining + arrows
- pacing
- let students control pacing
- concepts first
- personalization
- use “you” or “yours”
- human voice
- no machine voice or foreign accents