Mayer's Multimedia Design Principles

This note last modified September 1, 2024

sort of a gestalt, but for learning

  • Multimedia
  • Spatial
    • put things near each other
  • Temporal
    • put things near each other
  • coherence
    • remove extraneous things
  • modality
    • animation and narration rather than animation and text
  • redundancy
    • animation and narration rather than animation, text, and narration (hilarious how the bullet on redundancy feels redundant)
  • individuality
    • instructional design makes more of an impact on high knowledge learners (does this mean smart learners, or learners with a lot of background…)
  • signaling
    • underlining + arrows
  • pacing
    • let students control pacing
  • concepts first
  • personalization
    • use “you” or “yours”
  • human voice
    • no machine voice or foreign accents