Rpgs For Critical Thinking-Schrier
#notesFromPaper
Year : Tags : #learningEthics
#criticalThinking
#ethics
transformational AAA learning - ethics Authors: Schrier
About ethical thinking, not ethics
points out some fields other than ethics where games can be used for teaching.
RQs
- Do male players practice ethical thinking in RPGs
- Are there differences between game and written scenario?
- Are there differences between individual in game scenarios vs other in game scenarios?
- How design better game?
Control condition was a written version of the game scenarios.
Played through the game alone, then at the end with a researcher
in vivo coding of the participant interviews
an explanation of how Fable III works…
Scenarios
- Sacrifice your childhood friend to save villagers
- Remove the tax on parents but lose out on money
- Save Walter, which takes a bunch of irl time
- Chastise an employee who stole a drill (not in original game, but a researcher provided scenario)
Apparently some game participants reached out to real people when wondering what they should do.
- Suggests the cultivation of relationships, including virtual ones
- Enable the exchange of ideas and perspectives.
- Provide meaningful feedback
- Enable iteration
- choices should be revisitable, not necessarily completely good or evil, and the player should work towards good or evil instead of it being chosen for them.