framing learning as a reward
I played a neat little game called Sokobond. Whenever you completed a level, it would give you a neat chemistry tidbit. I really liked this, since it changed learning from something you have to do into the reward itself.
I played a neat little game called Sokobond. Whenever you completed a level, it would give you a neat chemistry tidbit. I really liked this, since it changed learning from something you have to do into the reward itself.