Gamified_Education_Lit_Review
#notesFromPaper
Authors: Subhash Cudney Year : Tags :
gamified learning gamification in higher education and GBL
gamification to improve participation and attendance
framework to identify the benefits of simulation games
Gamification
constraints to implement gamification in higher education… Not really sure what that means…
gamification and MOOCs
gamification works! Serious games can be effectively evaluated through knowledge tests, self reporting, and in game performance
gamification useful in business classes
gamification for an animation class
gamification for engineering!
for an undergrad media theory class!
communication faculty used gamification (non digital because it was more accessible). Is gamification just traditional teaching with a rebranding?
gamification for academic content?
gamification in a graduate class on designing questionnaires led to equal outcomes, but the gamified class chose harder assignments
gamified SRS were great at attendance, reduced disconnect, and improved confidence compared to normal SRS
gamification in a taxation course
gamification in a science class increased competition between different cliques (defined by academic achievement), and measures to increase collaboration failed
hey kid have you heard of gamification
high engagement correlated with high gamification scores and academic scores
gamification in a research class helped
GBL
gamification and GBL through a platform called qizbox
serious games for entrepreneurship
Moncada and Moncada: games in an accounting class, and also how to build games / gamification into your course if you are not a programmer
I think this survey uses gamified when it actually means game based… Either that or its put a lot of gamification stuff in the GBL category
game based bio classroom did well
GBL in an information literacy course
GBL in a C programming course with Q learning throwing gamification elements at them. Players continued after reaching max points but changed up their strategies.
serious simulation games for business management didn’t do so hot
GBL for java and chemistry and german (actually the german one looks neat) and programming logic and python (w/ kahoot!)
Hamzeh showed that students liked games and learned from them
Meta stuff
GBL is growing! Mostly in GBL for computing because every game researcher does so much comp sci and that’s all they know how to teach lol