Minecraft

This note last modified September 1, 2024

Minecraft and neo-colonial games

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  • paratexts
    • Minecraft arguably became popular because the game had no tutorial, and thus forced a community of paratexts to be created to understand the game. It’s unclear how intentional this was.

  • games
    • Games are a low stakes way to prepare us for the challenges of life. I’ve learned more about leadership though playing DnD than I have through any leadership course I’ve ever taken. Minecraft redstone was what initially got me thinking about circuits and probably put me on a path to become a computer scientist. Even “silly” games like Jackbox have taught me tons about my friends and deepened my bonds with them.

  • flaunting
    • Minecraft has no tutorial, which is a obvious failure of game design and oft-criticised. While this may have been an oversight, a holdover from Minecraft’s smaller roots, this failure may have been key to MC’s success. Specifically this turned singleplayer MC into a communal information exchange. You find out about the various blocks and mechanics by finding videos and wikis. This in turn encourages content creators who spread the game.
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