Skill Acquisition In Cs Games-Josh

This note last modified March 1, 2021

#notesFromPaper Year : Tags : #tutorialDesign Authors: Josh

A skill tree is an abstract DAG representing what players know in a game. CS games need an understanding of these trees to teach players how they can contribute to games.

these trees are either manually developed (biases) or through intensive cognitive task analysis which is expensive.

What if we just… asked the players?