• game design
      • design
    • diversifying audiences

diversifying game audiences

This note last modified September 1, 2024

I want gaming to be as accessible as possible. This leads to two problems:

  • Making gaming appealing to identities that are typically underrepresented in gaming.#
  • Making gaming appealing to those who generally aren't familiar with games#.

There’s overlap between the two groups, but it’s not necessarily full overlap.

Games have accessibility issues

Downlinks

  • #Making Games That Appeal To Non Gamers-Magica
    • z:tag/notesFromPaper Year : Tags : #diversifying game audiences Authors: Magica Otsuka

Uplinks

  • game design#
    • #diversifying game audiences
  • diversifying audiences#
    • #diversifying game audiences
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