game conferences
CHIPlay (see also the “Games and Play” track at CHI): Top conference for games, but is a bit limited in topics. It focuses on how players interact with games, and has a decent split between quantitative and qualitative studies.
FDG: Sells itself as the conference where technical and non-technical people meet. Focuses on automatically generating content in games, creating systems that bolster narratives in games, and design work in general.
DiGRA: Focuses on the artistic and social impacts of games. They look at gaming culture, gaming trends, and have interesting experimental game design.
EXAG: This is a track within the larger AI conference AIIDE. They look at AI in games. (Notably, most AI in games is unlike ChatGPT or LLMs. The Youtube channel “AI in games” has a good breakdown)
COG: Mostly technical conference, but still pretty general. Has an interesting track on “simulations”, which includes training simulations for firefighters and roleplay games to teach business students how to run a business.
There are plenty of conferences for educational games specifically, but they tend to be more local and held sporadically. Some of the bigger ones are Serious Play and Games 4 Change (non-academic conferences). For academic conferences, see Meaningful Play, GALA, ECGBL, Games Learning Society, Play Make Learn. Some notes from Erik Harpstead on edugame conferences
Learning and CS Education conferences (unordered and need to be looked into):
- SIGCSE
- ASEE (easy to get into apparently?) (Late June)
- IITSCE
- AERA
- HSLS??
- ICER
CHI CHIPlay AIIDE FDG EXAG COG UBICOMP CSCW ISCRAM
Chaima’s recommendations: SAGE SIGCSE FDG Computers and Education
Serious games conference - Portnoy (Sue Boll?)
Most of the funding agencies fund STEM games
Civic something - game teaching civics iCivics (civics game)
Meaningful play ICA Conference Game Studies
ECGBL
DiGRA
GALA (edugames)
Games Com (Germany)