implied designer

This note last modified September 1, 2024

#todo

death of the author

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  • how to design reflective games
    • Think about the conversation your player is having with the implied designer. The game mechanics, story elements, and aesthetics all contribute to this conversation. Is the implied designer coming off as a mentor guiding the player through their thoughts, or are they being condescending towards the player?
  • The Implied Designer-Van De Mosselaer
    • Interaction between the player and the implied designer modifies player behavior. In many contexts, the implied designer can be more important than the actual designer.

  • Making Games In A Fucked Up World-Paolo Pedercini
    • Games are conversations between designer and player, but that’s not enough for games. There’s a delusion that games should go beyond being just another cultural form and should become the embodiment of actual change itself.

  • Art Experience In Videogames-Bopp
    • players thought about the implied designer
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