designing explorables
Tutorials for explorables and a similar idea, playable concepts
Motivate the learning! Make the students love the question.
Start with an experience. Right out of the gate, first thing they do
each idea should lead to the next
start by giving the player your question, end by letting them explore their own questions
play off the ladder of abstraction
Let players control the speed of the abstraction.
Unlike more traditional edugames, explorables don’t have an instructor that can scaffold learning.