Emotionally Moving Moments In Games-Bopp
#notesFromPaper
Year : Tags : Authors: Bopp Mekler Opwis #unread
games provide a safe space for exploration of emotion
asked people to write about their emotional experiences, also gave them the PENS survey. They then noted that PENS might be limited since they are curious about emotional appreciation which can be unfun, so they also used a questionnaire by Bartsch about emotional gratification in entertainment (wasn’t built for games though).
More autonomy correlated with more happiness. More character engagement correlated with sadness.
- Players felt loss in their games
- Players felt attached to their characters.
- agency creates responsibility
- agency reduction caused negative emotions, but made existing choices more meaningful
- achievement was emotionally moving
- the atmosphere was emotionally moving
- players related emotional game experiences with life experiences
- emotionally moving moments triggered reflection
- forced out of character actions