validated surveys

This note last modified March 11, 2025

General UI usability

General motivation

Games

Edugames

  • EGameFlow
  • Model for the Evaluation of Educational games

SEL

  • Davis Individual Reactivity Index (Empathic Concern and Perspective taking)
  • 5cs of PYD
  • Interpersonality Generosity Scale (Smith & Hill)
  • Adapted Good Self Assessment (commitment to moral action)
  • Moral Values Internalization Questionnaire

Most of the above came from Perspective Taking And Decision Making In Educational Game Play-Hilliard

  • learning activities survey
  • Moral Foundations Questionnaire (See Moral Intuitions in Detroit become Human)
  • Creative Support Index
  • Critical Consciousness and Shortened Critical Consciousness Survey

Community

Many community scales specifically relate to structured communities one is already part of (neighborhoods, MMORPG groups, companies), rather than the inclusiveness of new communities

Workplace

Nature relatedness

Aesthetic Appreciation

  • AESTHEMOS

Mental Health (anger, depression, suicidality, etc.)

Values

Other

  • Emotionally Moving Moments In Games-Bopp mentions an emotional gratification in media survey by Bartsch
  • wallner and kriglstein 2016 understanding of visual cues?
  • Hong Psychological Reactance Scale (for measuring trait reactance).
    • Has some variations, see Jonason, Bryan, Herrera (2010) and De Las Cuevas et al. (2014)
  • Salzburger state reactance scale looks at behavioral intent as well as negative evaluations.