#todo
The opposite of agency, see “While we wait for the holodeck - Murphy”
Tagging: games can teach philosophy through simulation, agency, procedural rhetoric, intellectual exploration
agency
Players felt responsible for their actions because they have agency
agency, it’s pretty great. Game designers allow us to inhabit different agencies, and by doing so, we better understand our own agency.
Murray and Rusch conclude that the emotional link between fictional situations and the player is established through agency