games enable the intellectual exploration of various perspectives

This note last modified September 1, 2024

Tagging: games can teach philosophy through simulation, agency, procedural rhetoric, intellectual exploration

  • Games allow you to try different things out and see how the world reacts as a way to intellectually explore.
  • You can see different politics, different cultures.
  • players found agency reduction frustrating
    • it can be a useful tool, just use it in limited quantities because it can be stressful.
  • players didn’t like when a game responded to choices they didn’t feel like they had actually made (or were forced into)
    • It happened in this paper, and I’ve heard it outside this paper: This is a common criticism of Spec Ops, The Line
  • players didn’t like when they didn’t get to see the ramifications of their actions
    • even “simplistic” ramifications were enough, no need for a super complex system.