games enable the intellectual exploration of various perspectives
Tagging: games can teach philosophy through simulation, agency, procedural rhetoric, intellectual exploration
- Games allow you to try different things out and see how the world reacts as a way to intellectually explore.
- i.e. the intellectual power fantasy
- see also games - good endings
- You can see different politics, different cultures.
- players found agency reduction frustrating
- it can be a useful tool, just use it in limited quantities because it can be stressful.
- players didn’t like when a game responded to choices they didn’t feel like they had actually made (or were forced into)
- It happened in this paper, and I’ve heard it outside this paper: This is a common criticism of Spec Ops, The Line
- players didn’t like when they didn’t get to see the ramifications of their actions
- even “simplistic” ramifications were enough, no need for a super complex system.